As for the origins of AR and VR Morton Helig is often credited, through his construction of the Sensorama machine starting in 1957. This was designed as a cinematic experience which tried to immerse all your senses. It delivered different images to each eye, played sound at you and even vibrated your chair and blew air at you. So this was a really immersive solution and functionality it has more sensory inputs than we have with todays augmented and virtual reality solutions. The first film created was a 10 minute motorbike ride through New York. Unfortunately this machine was commercial unviable partly because it is the size of an arcade machine and partly because it cost to much to make the films for. But this one machine shows some of the early ideas that have become Virtual and Augmented reality.
More recently, in a competition with over 300 innovation entries at the Innovation World Cup held during the Wearable Technology Conference in Munich 2013 Keytree’s CEO Vision won the Gaming and Lifestyle category (see image above) and narrowly missed out finishing runner up to the overall winner Recon Instruments. Which was a great achievement as it was one of the few notable attempts at delivering an enterprise AR experience.